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Thread Statistics | Show CCP posts - 5 post(s) |

Zarch AlDain
The Blackwater Brigade
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Posted - 2006.08.17 09:22:00 -
[1]
Originally by: Christopher Scott Hello Redundancy.
I would enjoy seeing a dev blog that details the economics involved with interceptors costing 7 million isk apeice, exept for the crow, which costs 20 million ISK.
Would that be similar to HACs going from 80 million to 200+ million? Please elaborate. B-)
Crows are a more popular intercepter, so people are prepared to pay more for them.
Look at the hawk which when it was tweaked last patch jumped from 7 mill isk to 25 mill.
Zarch AlDain The Blackwater Brigade
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Zarch AlDain
The Blackwater Brigade
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Posted - 2006.08.17 09:27:00 -
[2]
Give all NPC corps a corporate tax rate of 5% for any character over 3 months old :)
Zarch AlDain The Blackwater Brigade
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Zarch AlDain
The Blackwater Brigade
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Posted - 2006.08.18 09:12:00 -
[3]
I suggested an idea quite a few months back that now I can't find the thread in the forums (not even using the various search things).
To sumarise though what I suggested was releasing inferior quality versions of the various Tech 2 BPOS.
i.e. you might have the following BPOS:
Hawk Hawk (inefficient) Hawk (very inefficient)
To simplify things lets say the hawk needs 100 trit to build.
BPO Hawk would need 100 trit and produce 1 hawk BPO Hawk (inefficient) would need 200 trit and produce 1 hawk BPO Hawk (very inefficient) would need 400 trit and produce 1 hawk
Now through the research system 2 or 3 or maybe more times as many hawk (inefficient) BPOs would be released as are currently released of the high grade one. These would be released a while after the good quality ones as basically they are cheap knock off copies.
The BPO Hawk (very inefficient) would be seeded on the market through NPC sell orders a while after the inefficient ones are released.
This means that anyone can go into tech 2 production - but it will cost then four times as much if they don't do R&D to make the items - or twice as much if they do do R&D. This stops massively over inflated T2 prices (as if it goes over 4* build cost you might as well make it yourself) but keeps an advantage to R&D.
An alternative to the plan would be to require a 'licensing fee' to be paid for each run done with the innefficient versions and take the extra cost in isk going to NPCs rather than extra minerals - depending on whether a sink was wanted.
Zarch AlDain The Blackwater Brigade
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Zarch AlDain
The Blackwater Brigade
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Posted - 2006.08.18 11:42:00 -
[4]
Originally by: Kcel Chim Zarch Alban your system only would work on very overpriced items like a hac. Buildcost atm 25 mil, with your market bought bpo (*4) 100 mil.
However this would not work i.e. on an Interceptor. Taranis buildcost atm 2,5-3 mil (?) with your bought bpo 10-12 mil = no profit / no sale.
The t2 problem we are facting is related to the buildtimes of the ships and their popularity. Recons and Commandships will see a similar price explosion because the time for 1 run limits the production. There is no real shortage on interceptors (ok we exclude the crow here) or on Assaultfrigs or Cov ops frigs.
Ccp simly needs to calculate the maximum amount of ships produced from 1 bpo per day and seed bpos accordingly for the bigger ships. This means if a t2 frig bpo produces 6 ships per day and a t2 cruiser bpo only 2 you need to seed 2-3 times as many cruiser bpos to bring in the same supply. You will note i said 2-3 times, the amount should be lower since the risk of losing a cruiser is less likely compared to a frig.
Yes people would only use the 4* cost BPOs on really expensive stuff like hacs - but even on intercepters the 2* cost ones would be useful.
And if you are operating away from empire out in 0.0 even a 4* cost one is worth it just because it means you can build them at all!
It's self limitting, if the standard BPs are able to meet demand then there would be no demand for the lower grade ones - if prices start rising though they become useful and start being used. That way they act as brakes on the rise while still allowing people to gain from their R&D.
Zarch AlDain The Blackwater Brigade
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Zarch AlDain
Caldari Provisions
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Posted - 2006.08.21 13:53:00 -
[5]
Originally by: Lake Edited by: Lake on 21/08/2006 11:51:37
I wouldn't be so proud about the price of T1 ships/modules/etc not inflating. In empire space where production capacity is plentiful supply is virtually unlimited and as such prices are tied to just a few ticks above the sum price of their constituent minerals.
So why is the price of minerals not inflating?
Zarch AlDain The Blackwater Brigade
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